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List of Charms and Spells from The World of Septimus Heap.
A
- Alarm: Lets the person who activates it know when an intruder tries to use the Alarmed object, such as unlocking a lock.[citation needed]
- Anti-Darke Chants: Helps counteract Darke Magyk.[citation needed]
- Awake: Awakens jinni.[citation needed]
B
- Banish: Expell someone or something from the Castle.[citation needed]
- Bar: Make a door unable to be opened without the UnBar.[citation needed]
- "Begird and Preserve": Causes a sheet of white light to come up from the floor which protects those inside it.
- Begone: Returns Darke things to their orginal place and state.[citation needed]
- "Begone, Back to where you were, When you were, What you were!"
- "Between the spells within our power, Give us one Harmonious Hour.": Links two different spells, such as Unseen.
- "Blow!": Calls up the wind.[citation needed]
- BoneFyre: Destroys most objects.[citation needed]
- "Pure Fyre, Burn higher, Make a Pyre, A True BoneFyre"
- Boomerang Spell: Makes someone return to the sender.[citation needed]
C
- Call: Makes the person who was Called wish to come to the Caller.[citation needed]
- Camouflage: Hides something from view.[citation needed]
- Cause: Makes something happen.[citation needed]
- Change of Dress Spell: Changes clothing.[citation needed]
- CharmLock: Seals a room or building.[citation needed]
- Cheese Charm: Makes a House Mouse, which has a wide variety of uses.[citation needed]
- "Mouse of Mine, look at me, Mouse of Mine, you will be, Mouse of Mine for a year and a day, Mouse of Mine, you will not stray"
- Chocolate Charm: Turns any object into chocolate.[1]
- "Take me, shake me,and I shall make thee Quetzalcoatl's Tchocolatl"
- "Clean": Cause dirt to be shaken off and cloths to mop up spills.[citation needed]
- Cleaning Spell: Presumably similar to Clean, listed above.[citation needed]
- Clean-Up Spell: Presumably similar to Clean, listed above.[citation needed]
- Conceal: Presumably similar to Camoflage, listed above.[citation needed]
- "Congeal and Dry. Solidify!": Destroys slime-based Darke Things.[citation needed]
- Consumption: A nasty Darke way of quick Reduction to a Shadow.[citation needed]
D
- Disguise: Presumably similar to Camoflage.[citation needed]
- "Deep clean": A very stong clean (see flyte).[citation needed]
- Dragon Naming: Names an Imprinted dragon.[citation needed]
- "Oh, faithful companion and fearless friend, who will be with me until the end, I name thee
[name]
"
- "Oh, faithful companion and fearless friend, who will be with me until the end, I name thee
- "Dry clothes on": Makes dry clothing appear on body.[citation needed]
E
- Enchanted Snake: A two-stage spell. The first brings snakes out of hiding. After picking one, say the second part.[citation needed]
- "Those that slither on the ground, come to me and gather round"
- "I choose You to Be My Shield, A Charm-ed Rope of Snakeskin Steel, Guard Me Well from All Who Seek, To Cause Me Harm and Make Me Weak, Be My Snake for a Year and a Day, Then You'll Be Free to Go Your Way"
- Enlarging Glass: Makes objects seen bigger.[citation needed]
- Enlarging Spell: Enlarges intended target.[citation needed]
- Erase Spell: Erases ink.[citation needed]
- Expanding Booger Spell: Presumably expands boogers.[citation needed]
- Expel: Expels Darke things with a rush of air.[citation needed]
F
- Fast Freeze Charm: Quickly Freezes the target.[citation needed]
- Fetch Spell: Fetches object.[citation needed]
- FireLighter Spell: Lights a fire.[citation needed]
- Five-Minute DeepClean Spell: DeepCleans for five minutes (the longer the Clean, Repair, or Anti-Darke, the better)[citation needed]
- FizzBom Cube: When combined with hot water, makes FizzFroot.[2]
- FlickFyre: A box with a wire running around the rim. When you flick it, it lights with fire.[citation needed]
- Flyte Charm: Made of the gold spun by the Spiders of Aurum. Triggers the Lost Art of Flyte.[citation needed]
- "Fly Free with Me"
- Fog: Calls up a Fog.[citation needed]
- "Murken Wake and Refuge Make!"
- "Fold": Makes laundry fold itself.[citation needed]
- Freeze: See Fast-Freeze Charm.[citation needed]
- Fumigate[citation needed]
H
- Hear Human Breath from Beyond: Lets the user hear all humans breathing.[citation needed]
- Heat Spell: Creates heat.[citation needed]
- Hidden Seeks[citation needed]
- House Mouse: See Cheese Charm.
I
- Ice Stick: When pressed against something it ices over.[citation needed]
- Identify: The way to get rid of a Personal Placement.[citation needed]
- "Hand on heart, Eye to eye, I you Identify, As
[name]
"
- "Hand on heart, Eye to eye, I you Identify, As
- Ignite: Ignites a young dragon.[citation needed]
- "Ignite"
- Illusion: See Projection.[citation needed]
- IllWatching: Like Watching, only when you wish them ill.[citation needed]
- Infinite Clean Spell: A cleaning spell with no time limit.[citation needed]
K
- KeepSafe: One of the Belt Charms of the ExtraOrdinary Wizard, it is particularly powerful and keeps the holder safe from almost all things that wish them ill.[citation needed]
L
- Listen[citation needed]
- Locum Tenens:[citation needed]
- "
[dragon name]
, look at me and I will tell you the five things you must understand.
First:[dragon name]
, in good faith I tell you that your Imprintor is lost.
Second:[dragon name]
, in good faith I bring you that which belongs to your Imprintor.
Third:[dragon name]
, in good faith I tell you that I am your Navigator.
Fourth:[dragon name]
, in good faith I ask you to accept me as your Locum Imprintor.
Fifth:[dragon name]
, in good faith I beseech you to find your true Imprintor, through fire and water, earth and air, wherever he may be."
- "
M
- Magnet: Attracts lost objects.[citation needed]
- "Make
[what one wants to make]
": Creates an object.[citation needed] - Materialize[citation needed]
- MindScreen: Has three stages. Effectively screens your mind from MindReading.[citation needed]
N
- Navigate: Charm is a small wire cross.[citation needed]
- "Lead us here through dale and dell, Guide us true and guide us well"
O
- Obscure: Makes part of an object unable to be viewed.[citation needed]
- One and All Spell: Connects locks so that if one is locked, all the others will be as well.[citation needed]
- One-Minute Dry Clean Spell: Dry cleans in one minute.[citation needed]
- One-second Dry Clean Spell: Dry cleans in one second.[citation needed]
- "Open": Causes a door to open.[citation needed]
P
- Phantasm: See Projection.[citation needed]
- Preserve Pot: Used to create and store Shield Bugs.[citation needed]
- Projection: A Reverse image of the thing being Projected.[citation needed]
Q
- Quarantine: The most powerful form of Anti-Darke.[citation needed]
R
- Reading: Mindreading.[citation needed]
- ReFill: ReFills empty things.[citation needed]
- Remote Search: Searches the distant lands for who the Searcher wishes to find.[citation needed]
- Remove Spell: Removes an object from a building or room.[citation needed]
- ReNew: Makes an object like new.[citation needed]
- Repair: Repairs a broken object.[citation needed]
- Restore: Restores an object.[citation needed]
- Reverse: Has two different uses:
- Reverses the purpose of an object or spell (i.e. make a Bother helpful)[citation needed]
- Returns a charm or spell to its orginator.[citation needed]
- Rogue Recollections: Changes one's memories.[citation needed]
- Rush Dust: Makes the one whom it is put on speed up.[citation needed]
S
- SafeCharm: Keeps the holder safe.[citation needed]
- SafeCharm (Live): Contains a live jinn.[citation needed]
- SafeCharm (Scarab)[citation needed]
- SafeShield Spell: Creates a Shield.[citation needed]
- SafetyLock[citation needed]
- Scream Screen: Allows no sound through.[citation needed]
- Seal: Seals an object.[citation needed]
- See[citation needed]
- Seek: Allows the user to search for something.[citation needed]
- Seeker's Charm[citation needed]
- Send:[citation needed]
- "Go You where I Send, Tarry not until the End, Stay you where I Tell, Mark You This and Mark it Well"
- Shoe Renew: Repairs shoes.[citation needed]
- Shrink Spell: Causes someone or something to shrink gradually over time.[citation needed]
- Siege: Stops all Magyk within a building and lets no one leave the Sieged building.[citation needed]
- Sleep Suggestion: Makes a dragon sleepy.[citation needed]
- "Speeke, Rattus Rattus": Lets a Message Rat speak, can be undone with UnSpeeke, Rattus Rattus.[citation needed]
- StayFresh: Allows food to stay fresh.[citation needed]
- StinkScreen[citation needed]
- StunFlash: Like a ThunderFlash, only less violent.[citation needed]
- Summon: Summons an object.[citation needed]
- Summoning Charm: Summons a Thing. It is a wafer-thin black diamond that is cold to the touch.[citation needed]
- Spy Fly: Whatever your fly sees you will see in your crystal ball.[citation needed]
- "wher' ere you are, wher' ere you be, you will show me, what you see"
T
- Taste Charm: Turns an object into a kind of food.[citation needed]
- Teeth Release: Makes someone open their jaws.[citation needed]
- ThunderFlash: A Darke ball of energy.[citation needed]
- Transfix: Makes someone (or something) unable to move or look away.[citation needed]
- Transformation: When an ExtraOrdinary Wizard becomes such even when the previous ExtraOrdinary Wizard is unwilling.[citation needed]
- Translucent Spell: Makes something see-through one way.[citation needed]
- Transport: Transports the speaker to the place of their asking.[citation needed]
- "Dissapear, Reapear, Somewhere else, Take me there, Take me to
[name of location]
"
- "Dissapear, Reapear, Somewhere else, Take me there, Take me to
- Transmute: Cause something to turn into something else.[citation needed]
- Transubstantiate Triple: Heals the Dragon Boat.[citation needed]
- True Love Charm: Causes someone to love you.[citation needed]
U
- UnBar: Counteracts a Bar.[citation needed]
- UnDo: UnDoes another spell.[citation needed]
- UnSeal Spell: UnSeals a Sealed object.[citation needed]
- Unseen: Turns the user invisible.[citation needed]
- "Let me fade into the aire, let those who seek me know not where, let them seek me, pass me by, let no harm reach me from their eye."
- Nicko Heap's Unseen also makes the user completely silent.[citation needed]
- "Not seen, Not heard, Not a whisper not a word"
W
- Watch: Makes the Watcher be able to view someone even if they are far away.[citation needed]
- WaterGnome: A garden gnome with a watering can that eternally pours water from its can, more often than not, has a stubborn personality.[citation needed]
- Well Purifier[citation needed]
- "Pure and clean this well shall stay, Shielded from Darke for a year and a day"
- "Wet clothes off": Makes wet clothes come off.[citation needed]